USER-CENTRIC

USER-CENTRIC

EXPERIENCE DESIGN

EXPERIENCE DESIGN

Leadership

Leadership

Experienced creative

From insights to outcomes.

Process

MY PROCESS

01

DISCOVERY

Establish a high-level understanding of a project, or problem, using any available documentation, research, or assets.

01

DISCOVERY

Establish a high-level understanding of a project, or problem, using any available documentation, research, or assets.

01

DISCOVERY

Establish a high-level understanding of a project, or problem, using any available documentation, research, or assets.

01

DISCOVERY

Establish a high-level understanding of a project, or problem, using any available documentation, research, or assets.

02

ALIGNMENT

Low fidelity mockups with a collaborative platform to align stakeholders expectations with research findings and design direction.

02

ALIGNMENT

Low fidelity mockups with a collaborative platform to align stakeholders expectations with research findings and design direction.

02

ALIGNMENT

Low fidelity mockups with a collaborative platform to align stakeholders expectations with research findings and design direction.

02

ALIGNMENT

Low fidelity mockups with a collaborative platform to align stakeholders expectations with research findings and design direction.

03

VALIDATION

Confirm all considerations are met with functional prototypes shared across teams.

03

VALIDATION

Confirm all considerations are met with functional prototypes shared across teams.

03

VALIDATION

Confirm all considerations are met with functional prototypes shared across teams.

03

VALIDATION

Confirm all considerations are met with functional prototypes shared across teams.

04

DESIGN

Bring it all together with production ready designs that integrate exsiting components or design system assets.

04

DESIGN

Bring it all together with production ready designs that integrate exsiting components or design system assets.

04

DESIGN

Bring it all together with production ready designs that integrate exsiting components or design system assets.

04

DESIGN

Bring it all together with production ready designs that integrate exsiting components or design system assets.

05

TEST

Utilize internal teams, user testing platforms, QA, or any available resources to expose issues and fix them.

05

TEST

Utilize internal teams, user testing platforms, QA, or any available resources to expose issues and fix them.

05

TEST

Utilize internal teams, user testing platforms, QA, or any available resources to expose issues and fix them.

05

TEST

Utilize internal teams, user testing platforms, QA, or any available resources to expose issues and fix them.

06

ITERATE

Timelines often require minimum viable releases intended to revisit and refine. Prioritize these over new features.

06

ITERATE

Timelines often require minimum viable releases intended to revisit and refine. Prioritize these over new features.

06

ITERATE

Timelines often require minimum viable releases intended to revisit and refine. Prioritize these over new features.